1000) { timer.stop(); button.x = width - button.width; timer = null; } else { button.x = (width - button.width) / 1000 * deltaTime; } if (updateFlagCB.selected) event.updateAfterEvent(); } private function mouseMoveHandler(event:MouseEvent):void { mouseTracker.x = event.stageX - (mouseTracker.width / 2); mouseTracker.y = event.stageY - (mouseTracker.height / 2); if (updateFlagCB.selected) event.updateAfterEvent(); } ]]>