1000)
{
timer.stop();
button.x = width - button.width;
timer = null;
}
else
{
button.x = (width - button.width) / 1000 * deltaTime;
}
if (updateFlagCB.selected)
event.updateAfterEvent();
}
private function mouseMoveHandler(event:MouseEvent):void
{
mouseTracker.x = event.stageX - (mouseTracker.width / 2);
mouseTracker.y = event.stageY - (mouseTracker.height / 2);
if (updateFlagCB.selected)
event.updateAfterEvent();
}
]]>